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      <h2 class="oroza-page-title">⚔️ Custom Weapons (Shadow Weapons)</h2>
      <img src="/wiki/resources/assets/armas_custom/armas_custom.png" class="oroza-img-lg" alt="Custom Weapons System">
      <p class="oroza-page-intro"><strong>Shadow Weapons</strong> are special weapons that you equip in the <em>"Weapon Costume"</em> tab. They work as a skin that overlays your real weapon, allowing you to show off a unique design without altering the balance of your main build. Furthermore, they have the ability to be <strong>enchanted with a special power or a visual aura</strong>.</p>
    </div>


<div style="margin-top: 40px; text-align: center;">
    <div class="oroza-download-section">
      <h3 class="oroza-download-section-title">🔮 Enchantment Mechanic</h3>
      <p class="oroza-section-text oroza-text-center">All Shadow weapons have exactly <strong>1 slot</strong> to receive an enchantment. You have full control: the system allows you to exactly choose which effect you want to apply to your weapon from the available list.</p>


<h1>⚔️ Custom Weapon System (Shadow Weapon)</h1>
      <div class="oroza-grid oroza-grid-2" style="margin-top: 24px;">
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          <strong style="color: #2b4a6d; display: block; margin-bottom: 8px;">💰 Enchantment Cost</strong>
          The NPC will charge you a flat fee of <span class="zeny" style="font-size: 16px;">3,000,000 Zeny</span> to perform the process. You can re-enchant your weapon in the future if you change your mind, but the previous effect will be lost and you will have to pay again.
        </div>
        <div class="box-warning" style="margin: 0;">
          <strong style="color: #d9534f; display: block; margin-bottom: 8px;">⚠️ Technical Restrictions</strong>
          The weapon must be equipped when talking to the NPC. The system will <strong>reject</strong> any weapon that is <span class="oroza-inline-chip">Rental</span> (temporary) or <span class="oroza-inline-chip">Bound</span> (locked to the account or character).
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<img src="/wiki/resources/assets/armas_custom/armas_custom.png"  
    <div class="oroza-download-section">
    alt="Custom Weapon System"  
      <h3 class="oroza-download-section-title">📋 Effects Catalog</h3>
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      <p class="oroza-section-text oroza-text-center">Below are all the effects you can choose for your Shadow Weapon. Keep in mind that the "Refine Bonuses" are based on the refinement level of your <strong>Main Weapon</strong>, not the Shadow Weapon itself.</p>


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      <div class="oroza-table-wrap">
  <p>Oroza RO introduces a system of <strong>purely visual custom weapons</strong>, designed to enhance your character’s aesthetics without affecting game balance.</p>
        <table class="oroza-info-table oroza-table-expanded">
  <p>These weapons are equipped as <strong>"Weapon Costume"</strong>, functioning as a visual overlay on your real weapon. This allows you to retain the full effectiveness of your build while enjoying a unique design.</p>
          <thead>
</div>
            <tr>
              <th style="width: 25%;">Category</th>
              <th>Available Effects to Choose</th>
            </tr>
          </thead>
          <tbody>
            <tr>
              <td style="text-align: center; vertical-align: middle; background-color: #fbfdff;"><strong>Base Attributes</strong></td>
              <td style="background-color: #fbfdff;">
                <ul class="oroza-feature-list" style="margin-bottom: 0;">
                  <li>STR +2</li>
                  <li>AGI +2</li>
                  <li>VIT +2</li>
                  <li>INT +2</li>
                  <li>DEX +2</li>
                  <li>LUK +2</li>
                </ul>
              </td>
            </tr>
            <tr>
              <td style="text-align: center; vertical-align: middle;"><strong>Refine Bonuses</strong><br><span style="font-size: 12px; color: #7b8d9f;">(Reads the Refine level of your main combat weapon)</span></td>
              <td>
                <ul class="oroza-feature-list" style="margin-bottom: 0;">
                  <li>Reaching Refine +7 grants <strong>INT +3</strong> | Reaching Refine +10 grants <strong>MATK +3%</strong></li>
                  <li>Reaching Refine +7 grants <strong>DEX +3</strong> | Reaching Refine +10 grants <strong>Ranged Damage +3%</strong></li>
                  <li>Reaching Refine +7 grants <strong>LUK +3</strong> | Reaching Refine +10 grants <strong>Crit Damage +3%</strong></li>
                  <li>Reaching Refine +7 grants <strong>VIT +3</strong> | Reaching Refine +10 grants <strong>Max HP +3%</strong></li>
                  <li>Neev of Comfort (Spirit): Grants Max SP (+30, +40, etc., scaling up to +110 depending on refine).</li>
                </ul>
              </td>
            </tr>
            <tr>
              <td style="text-align: center; vertical-align: middle; background-color: #fbfdff;"><strong>Passives & Utilities</strong></td>
              <td style="background-color: #fbfdff;">
                <ul class="oroza-feature-list" style="margin-bottom: 0;">
                  <li>Experience gained from monsters <strong>+5%</strong></li>
                  <li>1% chance to absorb 1% of physical damage inflicted as SP.</li>
                  <li>Max SP +3% and Heal Effectiveness +5%</li>
                  <li>Grants the use of skill: <strong>Detoxify</strong></li>
                  <li>Grants the use of skill: <strong>Item Appraisal</strong></li>
                  <li>Grants the use of skill: <strong>Lex Aeterna</strong></li>
                </ul>
              </td>
            </tr>
            <tr>
              <td style="text-align: center; vertical-align: middle; border-bottom: none;"><strong>Visual Auras</strong><br><span style="font-size: 12px; color: #7b8d9f;">(Cosmetic effects)</span></td>
              <td style="border-bottom: none;">
                <ul class="oroza-feature-list" style="margin-bottom: 0;">
                  <li>Twinkle Effect</li>
                  <li>Shrink Effect</li>
                  <li>Electric Effect</li>
                  <li>Blue Aura Effect</li>
                  <li>Pink Glow Effect</li>
                  <li>Crimson Wave Effect</li>
                  <li>Green Flare Effect</li>
                </ul>
              </td>
            </tr>
          </tbody>
        </table>
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        <h3 class="oroza-download-section-title" style="font-size: 22px;">📍 Where to enchant?</h3>
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          <p class="oroza-section-text">Go to the NPC and make sure to have your Shadow Weapon <strong>equipped</strong> in the Costume tab, along with your 3M Zeny.</p>
          <div class="box-tip" style="width: 100%; margin-top: 10px;">
            <strong>NPC:</strong> Shadow Weapons<br>
            <strong>City:</strong> Prontera <span class="oroza-inline-chip">176, 152</span>
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<h1>🔍 Key Features</h1>
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       <h2 class="oroza-page-title" style="color: white;">🤔 Frequently Asked Questions (FAQ)</h2>
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       <th>Feature</th>
      <th>Description</th>
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      <td>🎨 Purely Visual</td>
      <td>They offer no bonuses and do not affect the performance of your original weapon.</td>
    </tr>
    <tr>
      <td>🔧 Compatible with All Classes</td>
      <td>Unique designs adapted to each job.</td>
    </tr>
    <tr>
      <td>⚖️ Balanced</td>
      <td>This system does not affect competitive play or give unfair advantages.</td>
    </tr>
  </tbody>
</table>


<div class="box-tip" style="text-align: center;">
    <details class="oroza-accordion">
  <p>This approach allows each player to visually customize their weapon without compromising gameplay balance. Ideal for those who value both appearance and performance.</p>
      <summary>Do I need to refine the Shadow Weapon?</summary>
</div>
      <div class="oroza-accordion-content">
        <p class="oroza-section-text">It is neither necessary nor possible! The system is smart and <strong>automatically reads the refinement level of your main weapon</strong> (the actual combat weapon you have equipped). If your main weapon is +10, your Shadow Weapon will grant you the +10 bonus.</p>
      </div>
    </details>


<h1>🎥 Visual Demonstration</h1>
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      <summary>Do the enchantment attributes stack with my real weapon?</summary>
  <source src="/wiki/resources/assets/armas_custom/demo_armascustom.mp4" type="video/mp4">
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  Your browser does not support video playback.
        <p class="oroza-section-text">Exactly. Your real combat weapon (the one that gives you base damage and holds cards) works normally. The Shadow Weapon enchantment is an additional bonus that adds to your total stats.</p>
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    </details>


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    <details class="oroza-accordion">
      <summary>I chose the wrong enchantment, can I change it?</summary>
      <div class="oroza-accordion-content">
        <p class="oroza-section-text">Yes, you can talk to the NPC again and re-enchant your weapon. However, you must pay the 3,000,000 Zeny fee again, and the previous effect will be replaced by the new one.</p>
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Revisión actual - 12:29 6 abr 2026

⚔️ Custom Weapons (Shadow Weapons)

Custom Weapons System

Shadow Weapons are special weapons that you equip in the "Weapon Costume" tab. They work as a skin that overlays your real weapon, allowing you to show off a unique design without altering the balance of your main build. Furthermore, they have the ability to be enchanted with a special power or a visual aura.

🔮 Enchantment Mechanic

All Shadow weapons have exactly 1 slot to receive an enchantment. You have full control: the system allows you to exactly choose which effect you want to apply to your weapon from the available list.

💰 Enchantment Cost The NPC will charge you a flat fee of 3,000,000 Zeny to perform the process. You can re-enchant your weapon in the future if you change your mind, but the previous effect will be lost and you will have to pay again.
⚠️ Technical Restrictions The weapon must be equipped when talking to the NPC. The system will reject any weapon that is Rental (temporary) or Bound (locked to the account or character).

📋 Effects Catalog

Below are all the effects you can choose for your Shadow Weapon. Keep in mind that the "Refine Bonuses" are based on the refinement level of your Main Weapon, not the Shadow Weapon itself.

Category Available Effects to Choose
Base Attributes
  • STR +2
  • AGI +2
  • VIT +2
  • INT +2
  • DEX +2
  • LUK +2
Refine Bonuses
(Reads the Refine level of your main combat weapon)
  • Reaching Refine +7 grants INT +3 | Reaching Refine +10 grants MATK +3%
  • Reaching Refine +7 grants DEX +3 | Reaching Refine +10 grants Ranged Damage +3%
  • Reaching Refine +7 grants LUK +3 | Reaching Refine +10 grants Crit Damage +3%
  • Reaching Refine +7 grants VIT +3 | Reaching Refine +10 grants Max HP +3%
  • Neev of Comfort (Spirit): Grants Max SP (+30, +40, etc., scaling up to +110 depending on refine).
Passives & Utilities
  • Experience gained from monsters +5%
  • 1% chance to absorb 1% of physical damage inflicted as SP.
  • Max SP +3% and Heal Effectiveness +5%
  • Grants the use of skill: Detoxify
  • Grants the use of skill: Item Appraisal
  • Grants the use of skill: Lex Aeterna
Visual Auras
(Cosmetic effects)
  • Twinkle Effect
  • Shrink Effect
  • Electric Effect
  • Blue Aura Effect
  • Pink Glow Effect
  • Crimson Wave Effect
  • Green Flare Effect

📍 Where to enchant?

Go to the NPC and make sure to have your Shadow Weapon equipped in the Costume tab, along with your 3M Zeny.

NPC: Shadow Weapons
City: Prontera 176, 152

🤔 Frequently Asked Questions (FAQ)

Do I need to refine the Shadow Weapon?

It is neither necessary nor possible! The system is smart and automatically reads the refinement level of your main weapon (the actual combat weapon you have equipped). If your main weapon is +10, your Shadow Weapon will grant you the +10 bonus.

Do the enchantment attributes stack with my real weapon?

Exactly. Your real combat weapon (the one that gives you base damage and holds cards) works normally. The Shadow Weapon enchantment is an additional bonus that adds to your total stats.

I chose the wrong enchantment, can I change it?

Yes, you can talk to the NPC again and re-enchant your weapon. However, you must pay the 3,000,000 Zeny fee again, and the previous effect will be replaced by the new one.