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<h1>✨ Drop Bonus System (Categories)</h1> | |||
<img src="/wiki/resources/assets/bonus_drop/bonus_drop.png" | |||
style="width: 65%; height: auto; border-radius: 25px; margin: 20px auto; display: block;"> | |||
<p style="font-size: 16px; max-width: 900px; margin: 0 auto;"> | |||
In <strong>Oroza RO</strong>, all equipment you obtain from normal monsters and MVPs will go through a roulette and receive between <strong>1 and 3 random enchantments</strong> the moment it drops to the ground. | |||
</p> | |||
</div> | |||
<div style="display: flex; justify-content: center; gap: 20px; margin: 30px 0; flex-wrap: wrap;"> | |||
<div style="background: #f8f9fa; border: 1px solid #ddd; padding: 15px; border-radius: 10px; text-align: center; width: 30%; min-width: 200px;"> | |||
<h3 style="margin-top: 0;">⚪ 1 Bonus <br><span style="font-size: 14px; font-weight: normal;">(Guaranteed)</span></h3> | |||
<p style="margin-bottom: 0;"><strong>63% of drops</strong><br>The item comes with 1 safe line. It's an excellent starting point.</p> | |||
</div> | |||
<div style="background: #e3f2fd; border: 1px solid #bbdefb; padding: 15px; border-radius: 10px; text-align: center; width: 30%; min-width: 200px;"> | |||
<h3 style="margin-top: 0; color: #1976d2;">🔵 2 Bonuses <br><span style="font-size: 14px; font-weight: normal;">(Extra)</span></h3> | |||
<p style="margin-bottom: 0;"><strong>33% of drops</strong><br>You receive the guaranteed bonus + 1 extra.</p> | |||
</div> | |||
<div style="background: #fff3e0; border: 1px solid #ffe0b2; padding: 15px; border-radius: 10px; text-align: center; width: 30%; min-width: 200px;"> | |||
<h3 style="margin-top: 0; color: #f57c00;">🟡 3 Bonuses <br><span style="font-size: 14px; font-weight: normal;">(Jackpot)</span></h3> | |||
<p style="margin-bottom: 0;"><strong>4% of drops</strong><br>Extreme luck! Extremely rare 3-line item.</p> | |||
</div> | |||
</div> | |||
<div style="text-align: center; margin: 30px 0;"> | |||
<a href="/wiki/resources/assets/Oroza RO_Bonus_por_Drop_(Categorias).xlsx" download class="button-download-green"> | |||
<span class="icon">📥</span> Download Full Table (Excel) | |||
</a> | |||
</div> | |||
<hr style="border: none; height: 1px; background-color: #ddd; margin: 40px 0;"> | |||
<div id="content"> | <h3 style="margin-top: 40px; margin-bottom: 10px;">🎯 Slot 1: First Enchantment (Guaranteed)</h3> | ||
<p>Now the attributes are separated by row and you also have an <strong>All</strong> button to view the complete matrix.</p> | |||
<div style="margin-bottom: 15px;"> | |||
<div class="oroza-cat-tabs" id="tabsSlot1"> | |||
<button type="button" class="oroza-cat-btn active" data-table="tableSlot1" data-col="all">📋 All</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="3">⚔️ Weapons</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="4">🛡️ Shields</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="5">👕 Armors</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="6">🧥 Garments</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="7">🥾 Shoes</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="8">💍 Accessories</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot1" data-col="9">🎩 Headgears</button> | |||
</div> | |||
</div> | |||
<div style="display: flex; gap: 10px; justify-content: flex-start; margin-bottom: 15px; flex-wrap: wrap;"> | |||
<input type="text" id="textSlot1" placeholder="🔍 Search attribute (E.g. DEX, ATK, Boss, Cast)..." class="oroza-input"> | |||
</div> | |||
<div class="oroza-table-wrap"> | |||
<table id="tableSlot1" class="oroza-table filterable-table"> | |||
<thead> | |||
<tr> | |||
<th style="text-align: left;">Attribute</th> | |||
<th>Prob.</th> | |||
<th>Range</th> | |||
<th>⚔️ Weapons</th> | |||
<th>🛡️ Shields</th> | |||
<th>👕 Armors</th> | |||
<th>🧥 Garments</th> | |||
<th>🥾 Shoes</th> | |||
<th>💍 Accessories</th> | |||
<th>🎩 Headgears</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr><td style="text-align: left;">Elemental Damage (Physical / Magical) (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead)</td><td>80%</td><td>+1 to +2</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Damage to Boss / Normal</td><td>20%</td><td>+1 to +3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Indestructible Weapon</td><td>30%</td><td>Yes</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Elemental Damage Reduction (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead)</td><td>80%</td><td>1% to 3%</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Boss / Normal Damage Reduction</td><td>20%</td><td>1% to 3%</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Stats +1 (STR, AGI, VIT, INT, DEX, LUK)</td><td>80%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left;">Stats +2 (STR, AGI, VIT, INT, DEX, LUK)</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Stats +3 (STR, AGI, VIT, INT, DEX, LUK)</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Resistance to 1 Element (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead)</td><td>40%</td><td>1% to 3%</td><td></td><td></td><td>✔</td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Resistance to ALL Elements</td><td>5%</td><td>1% to 3%</td><td></td><td></td><td>✔</td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Flat Max HP</td><td>80%</td><td>50 to 1200</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Flat Max SP</td><td>20%</td><td>10 to 200</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">HP / SP Regeneration %</td><td>80%</td><td>1% to 5%</td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td></td></tr> | |||
<tr><td style="text-align: left;">Extra Experience 1 Race (Formless, Undead, Brute, Plant, Insect, Fish, Demon, DemiHuman, Angel, Dragon)</td><td>20%</td><td>1% to 5%</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Extra Experience ALL Races</td><td>5%</td><td>1% to 5%</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td></tr> | |||
<tr><td style="text-align: left;">Flat ATK and MATK</td><td>50%</td><td>+1 to +15</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td></tr> | |||
<tr><td style="text-align: left;">Healing Skills Effectiveness</td><td>50%</td><td>1% to 5%</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td></tr> | |||
<tr><td style="text-align: left;">SP Cost Reduction</td><td>40%</td><td>1% to 5%</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td></tr> | |||
<tr><td style="text-align: left;">Cast Time / Delay Reduction</td><td>40%</td><td>1% to 3%</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td></tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<h3 style="margin-top: 60px; margin-bottom: 10px;">✨ Slot 2 and 3: Extra Enchantments (Optional)</h3> | |||
<p>This table is already separated by individual attribute and features an <strong>All</strong> button.</p> | |||
<div style="margin-bottom: 15px;"> | |||
<div class="oroza-cat-tabs" id="tabsSlot2"> | |||
<button type="button" class="oroza-cat-btn active" data-table="tableSlot2" data-col="all">📋 All</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="4">⚔️ Weapon</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="5">🛡️ Shield</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="6">👕 Armor</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="7">🧥 Garment</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="8">🥾 Shoes</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="9">💍 Accessory</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="10">🎩 Upper Hat</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="11">🎩 Middle Hat</button> | |||
<button type="button" class="oroza-cat-btn" data-table="tableSlot2" data-col="12">🎩 Lower Hat</button> | |||
</div> | |||
</div> | |||
<div style="display: flex; gap: 10px; justify-content: flex-start; margin-bottom: 15px; flex-wrap: wrap;"> | |||
<input type="text" id="textSlot2" placeholder="🔍 Search attribute (E.g. DEX, ASPD, Heal, Boss, FLEE)..." class="oroza-input"> | |||
</div> | |||
<div class="oroza-table-wrap"> | |||
<table id="tableSlot2" class="oroza-table filterable-table"> | |||
<thead> | |||
<tr> | |||
<th style="text-align: left;">Rarity</th> | |||
<th style="text-align: left;">Attribute</th> | |||
<th>Prob.</th> | |||
<th>Range</th> | |||
<th>⚔️ Weapon</th> | |||
<th>🛡️ Shield</th> | |||
<th>👕 Armor</th> | |||
<th>🧥 Garment</th> | |||
<th>🥾 Shoes</th> | |||
<th>💍 Accessory</th> | |||
<th>🎩 Upper Hat</th> | |||
<th>🎩 Mid Hat</th> | |||
<th>🎩 Lower Hat</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">STR</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">AGI</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">VIT</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">INT</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">DEX</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">LUK</td><td>35%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat ATK</td><td>35%</td><td>1 to 10</td><td>✔</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat MATK</td><td>35%</td><td>1 to 10</td><td>✔</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Hit</td><td>35%</td><td>1 to 10</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Critical</td><td>35%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Ranged Damage %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Melee Damage %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Formless) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Undead) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Brute) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Plant) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Insect) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Fish) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Demon) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (DemiHuman) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Angel) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Damage to Race (Dragon) %</td><td>35%</td><td>1 to 3</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Max HP</td><td>35%</td><td>50 to 500</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Max HP</td><td>35%</td><td>50 to 800</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Max HP</td><td>35%</td><td>50 to 1000</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Flat Max SP</td><td>35%</td><td>10 to 70</td><td></td><td></td><td></td><td>✔</td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">DEF</td><td>35%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">DEF</td><td>35%</td><td>1 to 3</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">MDEF</td><td>35%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">MDEF</td><td>35%</td><td>1 to 3</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Formless) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Undead) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Brute) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Plant) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Insect) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Fish) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Demon) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (DemiHuman) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Angel) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Race (Dragon) %</td><td>35%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Neutral)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Water)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Ground)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Fire)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Wind)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Poison)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Holy)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Dark)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Ghost)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Tolerance Element (Undead)</td><td>35%</td><td>1 to 2</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">FLEE</td><td>35%</td><td>1 to 10</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">HP Regeneration %</td><td>35%</td><td>1 to 5</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">SP Regeneration %</td><td>35%</td><td>1 to 5</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Formless)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Undead)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Brute)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Plant)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Insect)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Fish)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Demon)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (DemiHuman)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Angel)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#28a745; font-weight:bold;">🟢 Common</td><td style="text-align: left;">Extra Exp Race (Dragon)</td><td>35%</td><td>1 to 3</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">STR</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">AGI</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">VIT</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">INT</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">DEX</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">LUK</td><td>20%</td><td>2</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">ATK %</td><td>20%</td><td>1 to 2</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">MATK %</td><td>20%</td><td>1 to 2</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat ATK</td><td>20%</td><td>1 to 15</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat ATK</td><td>20%</td><td>11 to 20</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat MATK</td><td>20%</td><td>1 to 15</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat MATK</td><td>20%</td><td>11 to 20</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat Hit</td><td>20%</td><td>1 to 15</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat Critical</td><td>20%</td><td>1 to 10</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat ASPD</td><td>20%</td><td>1</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">ASPD %</td><td>20%</td><td>1</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Ranged Damage %</td><td>20%</td><td>3 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Melee Damage %</td><td>20%</td><td>3 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Max HP %</td><td>20%</td><td>1 to 3</td><td></td><td>✔</td><td></td><td></td><td>✔</td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Max HP %</td><td>20%</td><td>1 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat Max HP</td><td>20%</td><td>501 to 1000</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat Max HP</td><td>20%</td><td>801 to 1200</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Flat Max HP</td><td>20%</td><td>1001 to 1500</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Max SP %</td><td>20%</td><td>1 to 3</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">DEF</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">DEF</td><td>20%</td><td>4 to 6</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">MDEF</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">MDEF</td><td>20%</td><td>4 to 6</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Physical Damage Size (Small) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Physical Damage Size (Medium) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Physical Damage Size (Large) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Magical Damage Size (Small) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Magical Damage Size (Medium) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Magical Damage Size (Large) %</td><td>20%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Neutral)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Water)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Ground)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Fire)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Wind)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Poison)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Holy)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Dark)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Ghost)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Undead)</td><td>20%</td><td>3 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Neutral)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Water)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Ground)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Fire)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Wind)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Poison)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Holy)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Dark)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Ghost)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Element (Undead)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Tolerance Race (Human)</td><td>20%</td><td>1 to 2</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Perfect Dodge</td><td>20%</td><td>1 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Formless)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Undead)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Brute)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Plant)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Insect)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Fish)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Demon)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (DemiHuman)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Angel)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Extra Exp Race (Dragon)</td><td>20%</td><td>4 to 8</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#007bff; font-weight:bold;">🔵 Rare</td><td style="text-align: left;">Heal Power %</td><td>20%</td><td>1 to 5</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">STR</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">AGI</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">VIT</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">INT</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">DEX</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">LUK</td><td>10%</td><td>3</td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">ATK %</td><td>10%</td><td>3 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">MATK %</td><td>10%</td><td>3 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Indestructible Weapon</td><td>10%</td><td>1</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Indestructible Armor</td><td>10%</td><td>1</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Flat ASPD</td><td>10%</td><td>2</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">ASPD %</td><td>10%</td><td>2</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Ranged Damage %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Melee Damage %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Ignore Boss MDEF %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Ignore Boss DEF %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Magical Damage to Boss %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Physical Damage to Boss %</td><td>10%</td><td>1 to 5</td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Max HP %</td><td>10%</td><td>4 to 6</td><td></td><td>✔</td><td></td><td></td><td>✔</td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Max HP %</td><td>10%</td><td>1 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Flat Max HP</td><td>10%</td><td>1001 to 1500</td><td></td><td>✔</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Max SP %</td><td>10%</td><td>1 to 5</td><td></td><td></td><td></td><td>✔</td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Flat Max SP</td><td>10%</td><td>71 to 150</td><td></td><td></td><td></td><td>✔</td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Damage Reflection %</td><td>10%</td><td>1 to 5</td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">FLEE</td><td>10%</td><td>11 to 20</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Perfect Dodge</td><td>10%</td><td>6 to 10</td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">HP Regen</td><td>10%</td><td>6 to 10</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">SP Regen</td><td>10%</td><td>6 to 10</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Extra Exp All Races</td><td>10%</td><td>1 to 6</td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Heal Power %</td><td>10%</td><td>6 to 10</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">SP Cost Reduction</td><td>10%</td><td>1 to 10</td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td></td><td></td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Neutral)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Water)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Ground)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Fire)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Wind)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Poison)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Holy)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Dark)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Ghost)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Element (Undead)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td>✔</td><td></td><td></td><td></td><td></td><td></td><td></td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Tolerance Race (Human)</td><td>10%</td><td>3 to 5</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Cast Time Reduction</td><td>10%</td><td>1 to 5</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
<tr><td style="text-align: left; color:#6f42c1; font-weight:bold;">🟣 Epic</td><td style="text-align: left;">Cast Delay Reduction</td><td>10%</td><td>1 to 5</td><td></td><td></td><td></td><td></td><td></td><td></td><td>✔</td><td>✔</td><td>✔</td></tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<hr style="border: none; height: 1px; background-color: #ddd; margin: 40px 0;"> | |||
<h2>❓ Frequently Asked Questions (FAQ)</h2> | |||
<div class="box-info"> | |||
<ul style="list-style-type: none; padding-left: 0; margin: 0;"> | |||
<li style="margin-bottom: 15px;"> | |||
<strong>Can an item drop without any bonus (blank)?</strong><br> | |||
100% of the equipment you pick up will come with at least 1 guaranteed bonus line. | |||
</li> | |||
<li style="margin-bottom: 15px;"> | |||
<strong>A weapon just dropped with 3 bonus lines, is that good?</strong><br> | |||
Keep it under lock and key or sell it for a very high price! Only about ~4% of drops manage to get all 3 lines. If it also has Epic bonuses, you have a priceless "God-Tier" item. | |||
</li> | |||
<li style="margin-bottom: 15px;"> | |||
<strong>I got an item with 2 or 3 lines, but the stats aren't useful to me, what should I do?</strong><br> | |||
The market awaits! What doesn't work for you might be someone else's dream item. Sell that gear to other players to earn Zeny, and use that money to buy the perfect piece for yourself. | |||
</li> | |||
<li style="margin-bottom: 15px;"> | |||
<strong>I keep farming and only get 1-line items, is the game broken?</strong><br> | |||
Not at all, that's statistics at work! Remember that ~63% of items will only come with the guaranteed bonus. Perfect gear is an End-Game trophy. Keep farming! | |||
</li> | |||
<li style="margin-bottom: 0;"> | |||
<strong>Does this also apply to the equipment dropped by MVPs?</strong><br> | |||
Yes! All designated equipment enters the roulette. Imagine the thrill of killing an MVP and having its drop come out with 3 lines! | |||
</li> | |||
</ul> | |||
</div> | |||
</div> | </div> | ||
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</style> | </style> | ||
Revisión del 00:42 4 abr 2026
✨ Drop Bonus System (Categories)
In Oroza RO, all equipment you obtain from normal monsters and MVPs will go through a roulette and receive between 1 and 3 random enchantments the moment it drops to the ground.
⚪ 1 Bonus
(Guaranteed)
63% of drops
The item comes with 1 safe line. It's an excellent starting point.
🔵 2 Bonuses
(Extra)
33% of drops
You receive the guaranteed bonus + 1 extra.
🟡 3 Bonuses
(Jackpot)
4% of drops
Extreme luck! Extremely rare 3-line item.
🎯 Slot 1: First Enchantment (Guaranteed)
Now the attributes are separated by row and you also have an All button to view the complete matrix.
| Attribute | Prob. | Range | ⚔️ Weapons | 🛡️ Shields | 👕 Armors | 🧥 Garments | 🥾 Shoes | 💍 Accessories | 🎩 Headgears |
|---|---|---|---|---|---|---|---|---|---|
| Elemental Damage (Physical / Magical) (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead) | 80% | +1 to +2 | ✔ | ||||||
| Damage to Boss / Normal | 20% | +1 to +3 | ✔ | ||||||
| Indestructible Weapon | 30% | Yes | ✔ | ||||||
| Elemental Damage Reduction (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead) | 80% | 1% to 3% | ✔ | ||||||
| Boss / Normal Damage Reduction | 20% | 1% to 3% | ✔ | ||||||
| Stats +1 (STR, AGI, VIT, INT, DEX, LUK) | 80% | 1 | ✔ | ✔ | ✔ | ||||
| Stats +2 (STR, AGI, VIT, INT, DEX, LUK) | 20% | 2 | ✔ | ||||||
| Stats +3 (STR, AGI, VIT, INT, DEX, LUK) | 10% | 3 | ✔ | ||||||
| Resistance to 1 Element (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost, Undead) | 40% | 1% to 3% | ✔ | ✔ | |||||
| Resistance to ALL Elements | 5% | 1% to 3% | ✔ | ✔ | |||||
| Flat Max HP | 80% | 50 to 1200 | ✔ | ||||||
| Flat Max SP | 20% | 10 to 200 | ✔ | ||||||
| HP / SP Regeneration % | 80% | 1% to 5% | ✔ | ✔ | |||||
| Extra Experience 1 Race (Formless, Undead, Brute, Plant, Insect, Fish, Demon, DemiHuman, Angel, Dragon) | 20% | 1% to 5% | ✔ | ||||||
| Extra Experience ALL Races | 5% | 1% to 5% | ✔ | ||||||
| Flat ATK and MATK | 50% | +1 to +15 | ✔ | ||||||
| Healing Skills Effectiveness | 50% | 1% to 5% | ✔ | ||||||
| SP Cost Reduction | 40% | 1% to 5% | ✔ | ||||||
| Cast Time / Delay Reduction | 40% | 1% to 3% | ✔ |
✨ Slot 2 and 3: Extra Enchantments (Optional)
This table is already separated by individual attribute and features an All button.
| Rarity | Attribute | Prob. | Range | ⚔️ Weapon | 🛡️ Shield | 👕 Armor | 🧥 Garment | 🥾 Shoes | 💍 Accessory | 🎩 Upper Hat | 🎩 Mid Hat | 🎩 Lower Hat |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 🟢 Common | STR | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | AGI | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | VIT | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | INT | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | DEX | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | LUK | 35% | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟢 Common | Flat ATK | 35% | 1 to 10 | ✔ | ✔ | |||||||
| 🟢 Common | Flat MATK | 35% | 1 to 10 | ✔ | ✔ | |||||||
| 🟢 Common | Flat Hit | 35% | 1 to 10 | ✔ | ||||||||
| 🟢 Common | Flat Critical | 35% | 1 to 5 | ✔ | ||||||||
| 🟢 Common | Ranged Damage % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Melee Damage % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Formless) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Undead) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Brute) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Plant) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Insect) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Fish) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Demon) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (DemiHuman) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Angel) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Damage to Race (Dragon) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Flat Max HP | 35% | 50 to 500 | ✔ | ||||||||
| 🟢 Common | Flat Max HP | 35% | 50 to 800 | ✔ | ||||||||
| 🟢 Common | Flat Max HP | 35% | 50 to 1000 | ✔ | ✔ | ✔ | ✔ | |||||
| 🟢 Common | Flat Max SP | 35% | 10 to 70 | ✔ | ✔ | |||||||
| 🟢 Common | DEF | 35% | 1 to 5 | ✔ | ||||||||
| 🟢 Common | DEF | 35% | 1 to 3 | ✔ | ✔ | ✔ | ✔ | |||||
| 🟢 Common | MDEF | 35% | 1 to 5 | ✔ | ||||||||
| 🟢 Common | MDEF | 35% | 1 to 3 | ✔ | ✔ | ✔ | ✔ | |||||
| 🟢 Common | Tolerance Race (Formless) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Undead) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Brute) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Plant) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Insect) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Fish) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Demon) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (DemiHuman) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Angel) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Race (Dragon) % | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Neutral) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Water) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Ground) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Fire) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Wind) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Poison) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Holy) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Dark) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Ghost) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | Tolerance Element (Undead) | 35% | 1 to 2 | ✔ | ||||||||
| 🟢 Common | FLEE | 35% | 1 to 10 | ✔ | ||||||||
| 🟢 Common | HP Regeneration % | 35% | 1 to 5 | ✔ | ||||||||
| 🟢 Common | SP Regeneration % | 35% | 1 to 5 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Formless) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Undead) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Brute) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Plant) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Insect) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Fish) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Demon) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (DemiHuman) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Angel) | 35% | 1 to 3 | ✔ | ||||||||
| 🟢 Common | Extra Exp Race (Dragon) | 35% | 1 to 3 | ✔ | ||||||||
| 🔵 Rare | STR | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | AGI | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | VIT | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | INT | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | DEX | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | LUK | 20% | 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | ATK % | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | MATK % | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Flat ATK | 20% | 1 to 15 | ✔ | ||||||||
| 🔵 Rare | Flat ATK | 20% | 11 to 20 | ✔ | ||||||||
| 🔵 Rare | Flat MATK | 20% | 1 to 15 | ✔ | ||||||||
| 🔵 Rare | Flat MATK | 20% | 11 to 20 | ✔ | ||||||||
| 🔵 Rare | Flat Hit | 20% | 1 to 15 | ✔ | ||||||||
| 🔵 Rare | Flat Critical | 20% | 1 to 10 | ✔ | ||||||||
| 🔵 Rare | Flat ASPD | 20% | 1 | ✔ | ||||||||
| 🔵 Rare | ASPD % | 20% | 1 | ✔ | ||||||||
| 🔵 Rare | Ranged Damage % | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Melee Damage % | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Max HP % | 20% | 1 to 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🔵 Rare | Max HP % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Flat Max HP | 20% | 501 to 1000 | ✔ | ||||||||
| 🔵 Rare | Flat Max HP | 20% | 801 to 1200 | ✔ | ||||||||
| 🔵 Rare | Flat Max HP | 20% | 1001 to 1500 | ✔ | ✔ | ✔ | ||||||
| 🔵 Rare | Max SP % | 20% | 1 to 3 | ✔ | ||||||||
| 🔵 Rare | DEF | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | DEF | 20% | 4 to 6 | ✔ | ✔ | ✔ | ✔ | |||||
| 🔵 Rare | MDEF | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | MDEF | 20% | 4 to 6 | ✔ | ✔ | ✔ | ✔ | |||||
| 🔵 Rare | Physical Damage Size (Small) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Physical Damage Size (Medium) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Physical Damage Size (Large) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Magical Damage Size (Small) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Magical Damage Size (Medium) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Magical Damage Size (Large) % | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Neutral) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Water) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Ground) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Fire) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Wind) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Poison) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Holy) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Dark) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Ghost) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Undead) | 20% | 3 to 5 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Neutral) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Water) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Ground) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Fire) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Wind) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Poison) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Holy) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Dark) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Ghost) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Element (Undead) | 20% | 1 to 2 | ✔ | ||||||||
| 🔵 Rare | Tolerance Race (Human) | 20% | 1 to 2 | ✔ | ✔ | ✔ | ||||||
| 🔵 Rare | Perfect Dodge | 20% | 1 to 5 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Formless) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Undead) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Brute) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Plant) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Insect) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Fish) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Demon) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (DemiHuman) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Angel) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Extra Exp Race (Dragon) | 20% | 4 to 8 | ✔ | ||||||||
| 🔵 Rare | Heal Power % | 20% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | STR | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | AGI | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | VIT | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | INT | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | DEX | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | LUK | 10% | 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | ATK % | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | MATK % | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Indestructible Weapon | 10% | 1 | ✔ | ||||||||
| 🟣 Epic | Indestructible Armor | 10% | 1 | ✔ | ||||||||
| 🟣 Epic | Flat ASPD | 10% | 2 | ✔ | ||||||||
| 🟣 Epic | ASPD % | 10% | 2 | ✔ | ||||||||
| 🟣 Epic | Ranged Damage % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Melee Damage % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Ignore Boss MDEF % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Ignore Boss DEF % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Magical Damage to Boss % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Physical Damage to Boss % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Max HP % | 10% | 4 to 6 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| 🟣 Epic | Max HP % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | Flat Max HP | 10% | 1001 to 1500 | ✔ | ✔ | |||||||
| 🟣 Epic | Max SP % | 10% | 1 to 5 | ✔ | ✔ | |||||||
| 🟣 Epic | Flat Max SP | 10% | 71 to 150 | ✔ | ✔ | |||||||
| 🟣 Epic | Damage Reflection % | 10% | 1 to 5 | ✔ | ||||||||
| 🟣 Epic | FLEE | 10% | 11 to 20 | ✔ | ||||||||
| 🟣 Epic | Perfect Dodge | 10% | 6 to 10 | ✔ | ||||||||
| 🟣 Epic | HP Regen | 10% | 6 to 10 | ✔ | ||||||||
| 🟣 Epic | SP Regen | 10% | 6 to 10 | ✔ | ||||||||
| 🟣 Epic | Extra Exp All Races | 10% | 1 to 6 | ✔ | ||||||||
| 🟣 Epic | Heal Power % | 10% | 6 to 10 | ✔ | ||||||||
| 🟣 Epic | SP Cost Reduction | 10% | 1 to 10 | ✔ | ✔ | |||||||
| 🟣 Epic | Tolerance Element (Neutral) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Water) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Ground) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Fire) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Wind) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Poison) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Holy) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Dark) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Ghost) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Element (Undead) | 10% | 3 to 5 | ✔ | ||||||||
| 🟣 Epic | Tolerance Race (Human) | 10% | 3 to 5 | ✔ | ✔ | ✔ | ||||||
| 🟣 Epic | Cast Time Reduction | 10% | 1 to 5 | ✔ | ✔ | ✔ | ||||||
| 🟣 Epic | Cast Delay Reduction | 10% | 1 to 5 | ✔ | ✔ | ✔ |
❓ Frequently Asked Questions (FAQ)
-
Can an item drop without any bonus (blank)?
100% of the equipment you pick up will come with at least 1 guaranteed bonus line. -
A weapon just dropped with 3 bonus lines, is that good?
Keep it under lock and key or sell it for a very high price! Only about ~4% of drops manage to get all 3 lines. If it also has Epic bonuses, you have a priceless "God-Tier" item. -
I got an item with 2 or 3 lines, but the stats aren't useful to me, what should I do?
The market awaits! What doesn't work for you might be someone else's dream item. Sell that gear to other players to earn Zeny, and use that money to buy the perfect piece for yourself. -
I keep farming and only get 1-line items, is the game broken?
Not at all, that's statistics at work! Remember that ~63% of items will only come with the guaranteed bonus. Perfect gear is an End-Game trophy. Keep farming! -
Does this also apply to the equipment dropped by MVPs?
Yes! All designated equipment enters the roulette. Imagine the thrill of killing an MVP and having its drop come out with 3 lines!