Diferencia entre revisiones de «Master-enchant»
Página creada con «__NOTOC__ {{Navbar}} <div class="oroza-flex-wrapper" style="display: flex; gap: 30px; align-items: flex-start; flex-wrap: wrap;"> <!-- Side menu --> <div style="width: 260px; flex-shrink: 0;"> {{MenuLateral}} </div> <!-- Main content --> <div style="flex: 1; min-width: 0; padding: 10px;"> <html> <div class="oroza-page"> <div class="oroza-hero-card"> <h2 class="oroza-page-title">🌟 Enchantment Master</h2> <p class="oroza-page-intro"> Th…» |
Sin resumen de edición |
||
| (No se muestran 3 ediciones intermedias del mismo usuario) | |||
| Línea 4: | Línea 4: | ||
<div class="oroza-flex-wrapper" style="display: flex; gap: 30px; align-items: flex-start; flex-wrap: wrap;"> | <div class="oroza-flex-wrapper" style="display: flex; gap: 30px; align-items: flex-start; flex-wrap: wrap;"> | ||
<div style="width: 260px; flex-shrink: 0;"> | <div style="width: 260px; flex-shrink: 0;"> | ||
{{MenuLateral}} | {{MenuLateral}} | ||
</div> | </div> | ||
<div style="flex: 1; min-width: 0; padding: 10px;"> | <div style="flex: 1; min-width: 0; padding: 10px;"> | ||
<html> | <html> | ||
| Línea 15: | Línea 13: | ||
<div class="oroza-page"> | <div class="oroza-page"> | ||
<div style="margin: 20px auto; text-align: center;"> | |||
<img src="/wiki/resources/assets/random_options/Master_Enchant.png" alt="Master Enchant in Prontera" class="round-fade"> | |||
</div> | </div> | ||
<div class="oroza-hero-card"> | |||
<h2 class="oroza-page-title">🌟 Enchantment Master</h2> | |||
<p class="oroza-page-intro"> | |||
The <strong>Random Options</strong> system allows you to add random bonuses to your equipment, | |||
unlock new enchantment slots, and re-roll an existing bonus. | |||
You do not choose the exact bonus: the result is generated randomly according to the | |||
<strong>equipment category</strong> and the <strong>slot</strong> you are modifying. | |||
</p> | |||
</div> | |||
<div class="box-info"> | |||
<strong>📍 Location:</strong> Find the <strong>Master Enchant</strong> NPC in | |||
<strong>Prontera (164, 170)</strong>.<br> | |||
You must equip the item you want to enchant before speaking with him. | |||
</div> | |||
<div class="box-tip"> | |||
<strong>📚 Check the bonus tables:</strong><br> | |||
To review every available bonus and filter them by <strong>equipment category</strong> | |||
and <strong>bonus slot</strong>, visit: | |||
<a href="https://en.orozaro.com/wiki/index.php?title=Bonus-equipo" target="_blank" rel="noopener"> | |||
<strong>Equipment Bonuses</strong> | |||
</a>. | |||
</div> | |||
<div class="oroza-grid oroza-grid-2"> | |||
<div class="oroza-action-card"> | |||
<h3 class="oroza-action-title">What can it do?</h3> | |||
<p class="oroza-section-text"> | |||
You can unlock empty slots and re-roll existing bonuses on weapons, shields, | |||
armors, garments, shoes, accessories, and headgears. | |||
</p> | |||
</div> | |||
<div class="oroza-action-card"> | |||
<h3 class="oroza-action-title">What can it not do?</h3> | |||
<p class="oroza-section-text"> | |||
You cannot choose a specific bonus or manually remove a slot. | |||
Every roll uses the tables assigned to the selected equipment type. | |||
</p> | |||
</div> | |||
</div> | |||
<details class="oroza-accordion" open> | |||
<summary>🧭 How to use the Enchantment Master</summary> | |||
<div class="oroza-accordion-content"> | |||
<ol class="oroza-feature-list"> | |||
</ | <li>Equip the item you want to enchant.</li> | ||
</ | <li>Speak with <strong>Master Enchant</strong> in Prontera (164, 170).</li> | ||
<li>Select <strong>Enchant Equipment</strong>.</li> | |||
<li>Choose the equipment position where your item is equipped.</li> | |||
<li>Review the current slots and choose one to unlock or re-roll.</li> | |||
<li>If it is a weapon and you modify Slot 2, 3, or 4, you may choose an optional focus.</li> | |||
<li>Select your payment method: Zeny or Cash Points.</li> | |||
<li>VIP players may also select <strong>Safe VIP Enchantment</strong>.</li> | |||
<li>The system will perform the roll and show whether it succeeded, failed, or destroyed the item.</li> | |||
</ol> | |||
< | <div class="box-warning"> | ||
< | <strong>Important:</strong> The cost is charged for every attempt, including failed attempts | ||
<div | and attempts that result in equipment destruction. | ||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>🧩 Compatible equipment</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
The item must be equipped. The NPC recognizes the following categories: | |||
</p> | |||
<div class="oroza-table-wrap"> | |||
< | <table class="oroza-info-table"> | ||
<thead> | |||
</ | <tr> | ||
</ | <th>Category</th> | ||
</ | <th>Position recognized by the NPC</th> | ||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<th>Weapons</th> | |||
<td>Weapon equipped in the right hand or weapon equipped in the left hand.</td> | |||
</tr> | |||
<tr> | |||
<th>Shields</th> | |||
<td>Defensive equipment placed in the left-hand position.</td> | |||
</tr> | |||
<tr> | |||
<th>Armors</th> | |||
<td>Equipment placed in the body position.</td> | |||
</tr> | |||
<tr> | |||
<th>Garments</th> | |||
<td>Equipment placed in the Garment position.</td> | |||
</tr> | |||
<tr> | |||
<th>Shoes</th> | |||
<td>Equipment placed in the Shoes position.</td> | |||
</tr> | |||
<tr> | |||
<th>Accessories</th> | |||
<td>Accessory 1 and Accessory 2.</td> | |||
</tr> | |||
<tr> | |||
<th>Headgears</th> | |||
<td>Top, Mid, and Low Headgear positions.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
< | <div class="box-info"> | ||
< | <strong>Note:</strong> You cannot directly select an item stored in your inventory, | ||
cart, or storage. You must equip it first. | |||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>🔓 Random Option slots and costs</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
All compatible equipment can have up to <strong>3 slots</strong>. | |||
Characters with <strong>10 or more Legendary Rebirths</strong> can use | |||
a <strong>fourth slot</strong>. | |||
</p> | |||
<div class="oroza-table-wrap"> | |||
<table class="oroza-info-table"> | |||
<thead> | |||
<tr> | |||
<th>Slot</th> | |||
<th>Requirement</th> | |||
<th>Unlock Cost</th> | |||
<th>Re-roll Cost</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<th>Slot 1</th> | |||
<td>Available from the beginning.</td> | |||
<td>1,000,000 Zeny / 100 CP</td> | |||
<td>1,000,000 Zeny / 100 CP</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 2</th> | |||
<td>Slot 1 must have an active bonus.</td> | |||
<td>3,000,000 Zeny / 300 CP</td> | |||
<td>1,000,000 Zeny / 100 CP</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 3</th> | |||
<td>Slot 2 must have an active bonus.</td> | |||
<td>7,000,000 Zeny / 700 CP</td> | |||
<td>1,500,000 Zeny / 150 CP</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 4</th> | |||
<td>10+ Legendary Rebirths and Slot 3 active.</td> | |||
<td>10,000,000 Zeny / 1,000 CP</td> | |||
<td>1,500,000 Zeny / 150 CP</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="box-tip"> | |||
<strong>Progression rule:</strong> slots must be unlocked in order. | |||
You cannot unlock a slot while the previous slot is still empty. | |||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>💰 Payment methods</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
Every attempt can be paid with <strong>Zeny</strong> or <strong>Cash Points</strong>. | |||
</p> | |||
<div class="box-info"> | |||
<strong>Conversion:</strong> 1 Cash Point = 10,000 Zeny. | |||
</div> | |||
<p class="oroza-section-text"> | |||
The costs shown in the table are base costs. Weapon Focus and Safe VIP Enchantment | |||
modifiers are applied before payment. | |||
</p> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>🎲 Success rates and possible outcomes</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
In Normal Mode, each attempt can result in success, failure, or destruction. | |||
The destruction chance is <strong>5%</strong> for every slot. | |||
</p> | |||
<div class="oroza-table-wrap"> | |||
<table class="oroza-info-table"> | |||
<thead> | |||
<tr> | |||
<th>Slot</th> | |||
<th>Normal Success</th> | |||
<th>Normal Failure</th> | |||
<th>Normal Destruction</th> | |||
<th>Safe VIP Success</th> | |||
<th>Safe VIP Failure</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<th>Slot 1</th> | |||
<td>95%</td> | |||
<td>0%</td> | |||
<td>5%</td> | |||
<td>100%</td> | |||
<td>0%</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 2</th> | |||
<td>90%</td> | |||
<td>5%</td> | |||
<td>5%</td> | |||
<td>95%</td> | |||
<td>5%</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 3</th> | |||
<td>85%</td> | |||
<td>10%</td> | |||
<td>5%</td> | |||
<td>90%</td> | |||
<td>10%</td> | |||
</tr> | |||
<tr> | |||
<th>Slot 4</th> | |||
<td>80%</td> | |||
<td>15%</td> | |||
<td>5%</td> | |||
<td>85%</td> | |||
<td>15%</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="box-warning"> | |||
<strong>Destruction:</strong> if it happens in Normal Mode, the equipment is completely lost, | |||
including its refine level, cards, fragments, and Random Options. | |||
</div> | |||
<div class="box-tip"> | |||
<strong>Failure without destruction:</strong> your equipment remains intact. If you were unlocking | |||
a slot, it remains empty. If you were re-rolling a bonus, the previous bonus is kept. | |||
</div> | |||
</div> | |||
</ | </details> | ||
</ | |||
<details class="oroza-accordion"> | |||
<summary>🛡️ Safe VIP Enchantment</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
Players with <strong>active VIP status</strong> can use | |||
<strong>Safe VIP Enchantment</strong>. | |||
</p> | |||
< | <div class="oroza-grid oroza-grid-2"> | ||
< | <div class="oroza-action-card"> | ||
<h3 class="oroza-action-title">Full protection</h3> | |||
<p class="oroza-section-text"> | <p class="oroza-section-text"> | ||
It completely removes the chance of destruction. | |||
Your equipment will never be destroyed while using this mode. | |||
</p> | </p> | ||
</div> | </div> | ||
<div class="oroza-action-card"> | |||
<h3 class="oroza-action-title">Double cost</h3> | |||
<p class="oroza-section-text"> | <p class="oroza-section-text"> | ||
It costs <strong>twice</strong> the final attempt cost, | |||
whether you pay with Zeny or Cash Points. | |||
</p> | </p> | ||
</div> | </div> | ||
</ | </div> | ||
< | <div class="box-info"> | ||
< | <strong>The 5% destruction chance becomes success chance.</strong><br> | ||
<div | For example, Slot 3 increases from 85% Normal Success to 90% Safe VIP Success. | ||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>⚔️ Weapon Enchantment Focus</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
When modifying <strong>Slot 2, 3, or 4</strong> of a weapon, you may keep the general roll | |||
or specialize it to reduce bonuses that do not fit your build. | |||
</p> | |||
<div class="oroza-table-wrap"> | |||
<table class="oroza-info-table"> | |||
< | <thead> | ||
< | <tr> | ||
<th>Focus</th> | |||
<th>Effect</th> | |||
<th>Cost</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<th>General</th> | |||
<td>Uses every available weapon option.</td> | |||
<td>Base cost.</td> | |||
</tr> | |||
<tr> | |||
<th>Physical Melee</th> | |||
<td>Filters the roll to prioritize physical melee bonuses.</td> | |||
<td>+50% base cost.</td> | |||
</tr> | |||
<tr> | |||
<th>Physical Ranged</th> | |||
<td>Filters the roll to prioritize physical ranged bonuses.</td> | |||
<td>+50% base cost.</td> | |||
</tr> | |||
<tr> | |||
<th>Magical</th> | |||
<td>Filters the roll to prioritize magical bonuses.</td> | |||
<td>+50% base cost.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="box-warning"> | |||
<strong>Important:</strong> Focus is only available for weapons from Slot 2 onward. | |||
Shields, armors, garments, shoes, accessories, and headgears do not have a Focus menu. | |||
</div> | |||
<div class="box-tip"> | |||
<strong>Example:</strong> if you choose a Focus and also use Safe VIP Enchantment, | |||
the system first adds the 50% Focus cost and then doubles the final amount for VIP safety. | |||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>📚 Bonus tables, slots, and rarities</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
<strong>Slot 1</strong> uses exclusive base bonuses according to the equipment category. | |||
<strong>Slots 2, 3, and 4</strong> use extra bonus tables with common, rare, and epic options. | |||
Slot 4 uses the same bonus table as Slots 2 and 3. | |||
</p> | |||
<div class="box-info"> | |||
<strong>Full reference:</strong><br> | |||
On the <a href="https://en.orozaro.com/wiki/index.php?title=Bonus-equipo" target="_blank" rel="noopener"><strong>Equipment Bonuses</strong></a> | |||
page, you can filter results by: | |||
<ul class="oroza-feature-list"> | |||
<li>Equipment category.</li> | |||
<li>Bonus slot.</li> | |||
<li>Rarity.</li> | |||
<li>Bonus type and possible value range.</li> | |||
</ul> | |||
</div> | |||
<div class="box-tip"> | |||
<strong>Tip:</strong> review the tables before spending Zeny or Cash Points. | |||
This helps you understand which bonuses your equipment can receive and which slot is best for your build. | |||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>🧷 Refine, cards, and fragments</summary> | |||
<div class="oroza-accordion-content"> | |||
<p class="oroza-section-text"> | |||
Unlocking or re-rolling a slot does not remove your equipment's refine level, | |||
cards, or inserted fragments. | |||
</p> | |||
<div class="box-warning"> | |||
<strong>Exception:</strong> if destruction occurs in Normal Mode, the entire equipment is lost | |||
along with everything attached to it. | |||
</div> | |||
</div> | |||
</details> | |||
<details class="oroza-accordion"> | |||
<summary>❓ Frequently asked questions</summary> | |||
<div class="oroza-accordion-content"> | |||
<div class="box-info"> | |||
<strong>Can I choose the exact bonus?</strong><br> | |||
No. Bonuses are generated randomly from the table assigned to your equipment category, | |||
selected slot, and, for weapons, selected Focus. | |||
</div> | |||
<div class="box-info"> | |||
<strong>Can I manually remove a Random Option?</strong><br> | |||
No. The NPC only allows you to unlock empty slots or re-roll existing bonuses. | |||
</div> | |||
<div class="box-info"> | |||
<strong>Is the fourth slot checked per account?</strong><br> | |||
No. The requirement of 10 Legendary Rebirths is checked on the character | |||
currently using the NPC. | |||
</div> | |||
<div class="box-info"> | |||
<strong>Can a re-roll give exactly the same result?</strong><br> | |||
The system attempts to prevent the same bonus with the same value | |||
from being obtained when re-rolling an existing slot. | |||
</div> | </div> | ||
</div> | |||
</details> | |||
<div class="box-warning"> | |||
<strong>Before enchanting a valuable item:</strong><br> | |||
Review the slot, possible bonuses, cost, weapon focus, and risk. | |||
For equipment with high refine, valuable cards, or difficult fragments, | |||
consider using <strong>Safe VIP Enchantment</strong>. | |||
</div> | |||
</div> | </div> | ||
Revisión actual - 13:14 3 jul 2026
🌟 Enchantment Master
The Random Options system allows you to add random bonuses to your equipment, unlock new enchantment slots, and re-roll an existing bonus. You do not choose the exact bonus: the result is generated randomly according to the equipment category and the slot you are modifying.
You must equip the item you want to enchant before speaking with him.
To review every available bonus and filter them by equipment category and bonus slot, visit: Equipment Bonuses .
What can it do?
You can unlock empty slots and re-roll existing bonuses on weapons, shields, armors, garments, shoes, accessories, and headgears.
What can it not do?
You cannot choose a specific bonus or manually remove a slot. Every roll uses the tables assigned to the selected equipment type.
🧭 How to use the Enchantment Master
- Equip the item you want to enchant.
- Speak with Master Enchant in Prontera (164, 170).
- Select Enchant Equipment.
- Choose the equipment position where your item is equipped.
- Review the current slots and choose one to unlock or re-roll.
- If it is a weapon and you modify Slot 2, 3, or 4, you may choose an optional focus.
- Select your payment method: Zeny or Cash Points.
- VIP players may also select Safe VIP Enchantment.
- The system will perform the roll and show whether it succeeded, failed, or destroyed the item.
🧩 Compatible equipment
The item must be equipped. The NPC recognizes the following categories:
| Category | Position recognized by the NPC |
|---|---|
| Weapons | Weapon equipped in the right hand or weapon equipped in the left hand. |
| Shields | Defensive equipment placed in the left-hand position. |
| Armors | Equipment placed in the body position. |
| Garments | Equipment placed in the Garment position. |
| Shoes | Equipment placed in the Shoes position. |
| Accessories | Accessory 1 and Accessory 2. |
| Headgears | Top, Mid, and Low Headgear positions. |
🔓 Random Option slots and costs
All compatible equipment can have up to 3 slots. Characters with 10 or more Legendary Rebirths can use a fourth slot.
| Slot | Requirement | Unlock Cost | Re-roll Cost |
|---|---|---|---|
| Slot 1 | Available from the beginning. | 1,000,000 Zeny / 100 CP | 1,000,000 Zeny / 100 CP |
| Slot 2 | Slot 1 must have an active bonus. | 3,000,000 Zeny / 300 CP | 1,000,000 Zeny / 100 CP |
| Slot 3 | Slot 2 must have an active bonus. | 7,000,000 Zeny / 700 CP | 1,500,000 Zeny / 150 CP |
| Slot 4 | 10+ Legendary Rebirths and Slot 3 active. | 10,000,000 Zeny / 1,000 CP | 1,500,000 Zeny / 150 CP |
💰 Payment methods
Every attempt can be paid with Zeny or Cash Points.
The costs shown in the table are base costs. Weapon Focus and Safe VIP Enchantment modifiers are applied before payment.
🎲 Success rates and possible outcomes
In Normal Mode, each attempt can result in success, failure, or destruction. The destruction chance is 5% for every slot.
| Slot | Normal Success | Normal Failure | Normal Destruction | Safe VIP Success | Safe VIP Failure |
|---|---|---|---|---|---|
| Slot 1 | 95% | 0% | 5% | 100% | 0% |
| Slot 2 | 90% | 5% | 5% | 95% | 5% |
| Slot 3 | 85% | 10% | 5% | 90% | 10% |
| Slot 4 | 80% | 15% | 5% | 85% | 15% |
🛡️ Safe VIP Enchantment
Players with active VIP status can use Safe VIP Enchantment.
Full protection
It completely removes the chance of destruction. Your equipment will never be destroyed while using this mode.
Double cost
It costs twice the final attempt cost, whether you pay with Zeny or Cash Points.
For example, Slot 3 increases from 85% Normal Success to 90% Safe VIP Success.
⚔️ Weapon Enchantment Focus
When modifying Slot 2, 3, or 4 of a weapon, you may keep the general roll or specialize it to reduce bonuses that do not fit your build.
| Focus | Effect | Cost |
|---|---|---|
| General | Uses every available weapon option. | Base cost. |
| Physical Melee | Filters the roll to prioritize physical melee bonuses. | +50% base cost. |
| Physical Ranged | Filters the roll to prioritize physical ranged bonuses. | +50% base cost. |
| Magical | Filters the roll to prioritize magical bonuses. | +50% base cost. |
📚 Bonus tables, slots, and rarities
Slot 1 uses exclusive base bonuses according to the equipment category. Slots 2, 3, and 4 use extra bonus tables with common, rare, and epic options. Slot 4 uses the same bonus table as Slots 2 and 3.
On the Equipment Bonuses page, you can filter results by:
- Equipment category.
- Bonus slot.
- Rarity.
- Bonus type and possible value range.
🧷 Refine, cards, and fragments
Unlocking or re-rolling a slot does not remove your equipment's refine level, cards, or inserted fragments.
❓ Frequently asked questions
No. Bonuses are generated randomly from the table assigned to your equipment category, selected slot, and, for weapons, selected Focus.
No. The NPC only allows you to unlock empty slots or re-roll existing bonuses.
No. The requirement of 10 Legendary Rebirths is checked on the character currently using the NPC.
The system attempts to prevent the same bonus with the same value from being obtained when re-rolling an existing slot.
Review the slot, possible bonuses, cost, weapon focus, and risk. For equipment with high refine, valuable cards, or difficult fragments, consider using Safe VIP Enchantment.