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<h1>🐾 Pets and Homunculi</h1>


<img src="/wiki/resources/assets/mascotas_homunculos/mascotas_homunculos.png"
    alt="Pets and Homunculi"
    style="width: 50%; max-width: 900px; height: auto; border-radius: 25px; margin: 20px auto; display: block;">


<h1>🐶 Pets</h1>
<div class="box-info" style="text-align: center;">
  <p>We’ve customized and adjusted pet behavior to make them more useful in combat without unbalancing the game.</p>
</div>


    <div style="background-color: #fff8dc; padding: 20px; border: 2px dashed #ffa500; border-radius: 10px; text-align: center; margin-bottom: 20px;">
<h1>📋 Changes to the Pet System</h1>
      <h2 style="color: #d35400; font-size: 2rem; margin-bottom: 10px;">⚠️ Sección en Desarrollo</h2>
<table class="oroza-table auto-width" style="margin: 0 auto;">
      <p style="font-size: 1.2rem;">Gracias por tu paciencia mientras completamos esta guía.</p>
  <thead>
      <p style="font-size: 1.1rem;">Si lo deseas, puedes visitar nuestro <strong><a href="https://discord.gg/x3JR7he3Rf" target="_blank" style="color:#2c3e50; text-decoration: underline;">Discord</a></strong> donde también se encuentran estas guías.</p>
    <tr><th>Adjustment</th><th>Description</th></tr>
     </div>
  </thead>
  <tbody>
    <tr><td>🎯 Capture</td><td>+10% capture success rate.</td></tr>
    <tr><td>📏 Capture Range</td><td>Up to 7 cells (previously 5).</td></tr>
    <tr><td>⚔️ Attack Support</td><td>The pet attacks when its owner attacks or takes damage.</td></tr>
    <tr><td>📉 Damage Limit</td><td>Damage ranges between 100 and 400.</td></tr>
    <tr><td>☠️ After Death</td><td>Pets do not attack if the owner is dead.</td></tr>
    <tr><td>📈 Level</td><td>The pet levels up with the player (with balanced stats).</td></tr>
    <tr><td>🔤 Rename</td><td>Can only be renamed once.</td></tr>
     <tr><td>🏃‍♂️ Speed</td><td>Matches the owner's movement speed.</td></tr>
  </tbody>
</table>


<div class="box-warning" style="text-align: center;">
  <p><strong>Note:</strong> Pets only attack if they have at least <strong>800 loyalty points</strong>. Use the <code>@petstats</code> command to check their status.</p>
  <p>For more information on Pokémon pets, check out <strong>Pokémon Pets</strong> in our Wiki or on Discord.</p>
</div>


<h1>🧪 Homunculi</h1>
<div class="box-info" style="text-align: center;">
  <p>Alchemists and Creators can now store and summon different types of homunculi thanks to a more flexible new system.</p>
</div>


<h1>🔧 Homunculus Configuration Changes</h1>
<table class="oroza-table auto-width" style="margin: 0 auto;">
  <thead>
    <tr><th>Adjustment</th><th>Description</th></tr>
  </thead>
  <tbody>
    <tr><td>📌 Multi-Homunculus</td><td>When resting, the homunculus returns to embryo form, allowing a different one to be summoned.</td></tr>
    <tr><td>🔢 Level</td><td>Indicates which stat increased on level up.</td></tr>
    <tr><td>❤️ Intimacy</td><td>911 intimacy is required to evolve.</td></tr>
    <tr><td>🔤 Rename</td><td>Can only be renamed once.</td></tr>
    <tr><td>🍖 Friendship Rate</td><td>Tripled: +3 points per feeding.</td></tr>
    <tr><td>🎁 Drops</td><td>If it kills without help, the drop spawns on the ground.</td></tr>
  </tbody>
</table>


<div class="box-warning" style="text-align: center; font-size: 1.1rem; border: 2px dashed #ff6600; box-shadow: 0 0 10px rgba(255,102,0,0.2);">
  <p style="margin: 0;">
    ⚠️ <strong style="color: #d23600; text-transform: uppercase;">Important Note:</strong><br>
    Homunculi <strong>should not be traded</strong>. They only work with the character that summoned them the first time.<br>
    <strong style="color: #b00000;">If you try, the embryo will be lost.</strong>
  </p>
</div>


    </html>
<h1>🎥 Video: New Homunculus System</h1>
  </div>
<video width="500" controls style="display: block; margin: 20px auto; border-radius: 12px; box-shadow: 0 0 8px rgba(0,0,0,0.1);">
  <source src="/wiki/resources/assets/mascotas_homunculos/demo_homunculos.mp4" type="video/mp4">
  Your browser does not support video playback.
</video>
 
<h1>🎥 Video: Pet System Overview</h1>
<video width="500" controls style="display: block; margin: 20px auto; border-radius: 12px; box-shadow: 0 0 8px rgba(0,0,0,0.1);">
  <source src="/wiki/resources/assets/mascotas_homunculos/demo_pets.mp4" type="video/mp4">
  Your browser does not support video playback.
</video>
 
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Revisión actual - 10:19 18 jun 2025

🐾 Pets and Homunculi

Pets and Homunculi

🐶 Pets

We’ve customized and adjusted pet behavior to make them more useful in combat without unbalancing the game.

📋 Changes to the Pet System

AdjustmentDescription
🎯 Capture+10% capture success rate.
📏 Capture RangeUp to 7 cells (previously 5).
⚔️ Attack SupportThe pet attacks when its owner attacks or takes damage.
📉 Damage LimitDamage ranges between 100 and 400.
☠️ After DeathPets do not attack if the owner is dead.
📈 LevelThe pet levels up with the player (with balanced stats).
🔤 RenameCan only be renamed once.
🏃‍♂️ SpeedMatches the owner's movement speed.

Note: Pets only attack if they have at least 800 loyalty points. Use the @petstats command to check their status.

For more information on Pokémon pets, check out Pokémon Pets in our Wiki or on Discord.

🧪 Homunculi

Alchemists and Creators can now store and summon different types of homunculi thanks to a more flexible new system.

🔧 Homunculus Configuration Changes

AdjustmentDescription
📌 Multi-HomunculusWhen resting, the homunculus returns to embryo form, allowing a different one to be summoned.
🔢 LevelIndicates which stat increased on level up.
❤️ Intimacy911 intimacy is required to evolve.
🔤 RenameCan only be renamed once.
🍖 Friendship RateTripled: +3 points per feeding.
🎁 DropsIf it kills without help, the drop spawns on the ground.

⚠️ Important Note:
Homunculi should not be traded. They only work with the character that summoned them the first time.
If you try, the embryo will be lost.

🎥 Video: New Homunculus System

🎥 Video: Pet System Overview