


Item Information
| Item ID | 40046 | Sellable | No |
|---|---|---|---|
| Identifier | Cyan_Angel_Of_Ghost |
Cash Price | Not for sale |
| Name | Cyan Angel Of Ghost | Type | Weapon |
| Buy Price | 20 z. | Weight | 10 |
| Sell Price | 10 z. | Weapon Level | 0 |
| Range | 0 tiles | Defense | 2 |
| Slots | 1 | Refineable | Yes |
| Attack | 0 | Min Level | 0 |
| Equip Loc | Middle Headgear | ||
| Jobs | All Jobs | ||
| Gender | Both | ||
1 bonus2 bSubEle,Ele_Neutral,5;
2 bonus2 bSubEle,Ele_Water,5;
3 bonus2 bSubEle,Ele_Earth,5;
4 bonus2 bSubEle,Ele_Fire,5;
5 bonus2 bSubEle,Ele_Wind,5;
6 bonus2 bSubEle,Ele_Poison,5;
7 bonus2 bSubEle,Ele_Holy,5;
8 bonus2 bSubEle,Ele_Dark,5;
9 bonus2 bSubEle,Ele_Ghost,5;
10 bonus2 bSubEle,Ele_Undead,5;
11 bonus bHit,30;
12 bonus bAtk2,15;
13 bonus bMatkRate,5;
14 bonus4 bAutoSpellWhenHit,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),50,0;
15 if (getrefine()>=7) {
16 bonus2 bSubEle,Ele_Neutral,2;
17 bonus2 bSubEle,Ele_Water,2;
18 bonus2 bSubEle,Ele_Earth,2;
19 bonus2 bSubEle,Ele_Fire,2;
20 bonus2 bSubEle,Ele_Wind,2;
21 bonus2 bSubEle,Ele_Poison,2;
22 bonus2 bSubEle,Ele_Holy,2;
23 bonus2 bSubEle,Ele_Dark,2;
24 bonus2 bSubEle,Ele_Ghost,2;
25 bonus2 bSubEle,Ele_Undead,2;
26 bonus4 bAutoSpellWhenHit,"AL_HEAL",5+5*(getskilllv("AL_HEAL")==10),50,0;
27 }
28 if (getrefine()>=9) {
29 bonus2 bSubEle,Ele_Neutral,3;
30 bonus2 bSubEle,Ele_Water,3;
31 bonus2 bSubEle,Ele_Earth,3;
32 bonus2 bSubEle,Ele_Fire,3;
33 bonus2 bSubEle,Ele_Wind,3;
34 bonus2 bSubEle,Ele_Poison,3;
35 bonus2 bSubEle,Ele_Holy,3;
36 bonus2 bSubEle,Ele_Dark,3;
37 bonus2 bSubEle,Ele_Ghost,3;
38 bonus2 bSubEle,Ele_Undead,3;
39 bonus4 bAutoSpellWhenHit,"AL_HEAL",8+2*(getskilllv("AL_HEAL")==10),50,0;
40 }
None
None